规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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@@ -13,7 +13,6 @@ using UnityEngine.Networking;
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#else
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using UnityEngine.Experimental.Networking;
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#endif
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using Utility = GameFramework.Utility;
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namespace UnityGameFramework.Runtime
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{
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@@ -14,7 +14,6 @@ using UnityEngine;
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using UnityEngine.Networking;
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#endif
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using UnityEngine.SceneManagement;
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using Utility = GameFramework.Utility;
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namespace UnityGameFramework.Runtime
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{
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@@ -13,7 +13,6 @@ using UnityEngine.Networking;
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#else
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using UnityEngine.Experimental.Networking;
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#endif
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using Utility = GameFramework.Utility;
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namespace UnityGameFramework.Runtime
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{
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