规范命名空间

具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
This commit is contained in:
SepComet
2026-06-03 16:57:40 +08:00
parent 5de3fdc795
commit edd7088804
210 changed files with 461 additions and 547 deletions
@@ -1,8 +1,8 @@
using System;
using System.Collections.Generic;
using SepCore.Definition;
using GameFramework;
using CustomUtility;
using SepCore.Definition;
using SepCore.CustomUtility;
using Newtonsoft.Json.Linq;
using UnityGameFramework.Runtime;
@@ -21,7 +21,7 @@ namespace SepCore.DataTable
public override int Id => m_Id;
public int EntityTypeId { get; private set; }
/// <summary>
/// 获取武器名称。
/// </summary>
@@ -36,12 +36,12 @@ namespace SepCore.DataTable
/// 获取武器稀有度
/// </summary>
public ItemRarity Rarity { get; private set; }
/// <summary>
/// 获取武器价值
/// </summary>
public int Price { get; private set; }
/// <summary>
/// 获取武器价值浮动率
/// </summary>
@@ -112,7 +112,7 @@ namespace SepCore.DataTable
private void GeneratePropertyArray()
{
}
/// <summary>
/// 解参数
/// </summary>