规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
This commit is contained in:
@@ -1,13 +1,13 @@
|
||||
#if UNITY_EDITOR
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using SepCore.CustomComponent;
|
||||
using SepCore.UI;
|
||||
using SepCore.UIRouter;
|
||||
using UnityEditor;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UIModule.Editor
|
||||
namespace SepCore.Editor
|
||||
{
|
||||
[CustomEditor(typeof(UIRouterComponent))]
|
||||
public class UIRouterComponentEditor : UnityEditor.Editor
|
||||
|
||||
Reference in New Issue
Block a user