规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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@@ -1,6 +1,6 @@
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using CustomComponent;
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using SepCore.Event;
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using GameFramework.Event;
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using SepCore.EnemyManager;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -139,4 +139,4 @@ namespace SepCore.UI
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#endregion
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}
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}
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}
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