规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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@@ -7,7 +7,7 @@
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using SepCore.Definition;
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using GameFramework.Localization;
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using StarForce;
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using SepCore.Sound;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityGameFramework.Runtime;
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@@ -186,4 +186,4 @@ namespace SepCore.UI
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_languageTipsCanvasGroup.gameObject.SetActive(_selectedLanguage != GameEntry.Localization.Language);
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}
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}
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}
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}
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