规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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using CustomComponent;
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using SepCore.CustomComponent;
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using Simulation;
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using UnityEngine;
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using SepCore.BuiltinData;
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using SepCore.DamageText;
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using SepCore.EnemyManager;
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using SepCore.HPBar;
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using SepCore.SpriteCache;
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using SepCore.UIRouter;
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using SepCore.Simulation;
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/// <summary>
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/// 游戏入口。
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