规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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@@ -1,10 +1,10 @@
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using System;
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using Cysharp.Threading.Tasks;
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using GameFramework;
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using GameFramework.Resource;
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using UnityGameFramework.Runtime;
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using ResourceApplySuccessEventArgs = UnityGameFramework.Runtime.ResourceApplySuccessEventArgs;
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using ResourceUpdateAllCompleteEventArgs = UnityGameFramework.Runtime.ResourceUpdateAllCompleteEventArgs;
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using ResourceVerifySuccessEventArgs = UnityGameFramework.Runtime.ResourceVerifySuccessEventArgs;
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namespace UnityGameFramework.Runtime.AsyncTask
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namespace SepCore.AsyncTask
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{
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/// <summary>
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/// Resource 异步扩展方法
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@@ -59,4 +59,4 @@ namespace UnityGameFramework.Runtime.AsyncTask
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);
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}
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}
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}
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}
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