规范命名空间

具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
This commit is contained in:
SepComet
2026-06-03 16:57:40 +08:00
parent 5de3fdc795
commit edd7088804
210 changed files with 461 additions and 547 deletions
@@ -1,15 +1,14 @@
using System.Collections.Generic;
using SepCore.DataTable;
using SepCore.Definition;
using Entity;
using Entity.EntityData;
using SepCore.Entity;
using GameFramework.Event;
using SepCore.Utility;
using SepCore.CustomUtility;
using UnityEngine;
using UnityGameFramework.Runtime;
using Random = UnityEngine.Random;
namespace CustomComponent
namespace SepCore.EnemyManager
{
public class EnemyManagerComponent : GameFrameworkComponent
{