规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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@@ -1,11 +1,10 @@
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using GameFramework.ObjectPool;
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using System.Collections.Generic;
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using Entity;
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using StarForce;
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using SepCore.Entity;
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using UnityEngine;
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using UnityGameFramework.Runtime;
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namespace CustomComponent
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namespace SepCore.HPBar
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{
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public class HPBarComponent : GameFrameworkComponent
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{
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