规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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@@ -1,7 +1,7 @@
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using Unity.Mathematics;
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using UnityEngine;
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namespace Simulation
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namespace SepCore.Simulation
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{
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public sealed partial class SimulationWorld
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{
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@@ -1,6 +1,6 @@
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using Unity.Mathematics;
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namespace Simulation
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namespace SepCore.Simulation
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{
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public sealed partial class SimulationWorld
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{
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@@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using Unity.Collections;
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namespace Simulation
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namespace SepCore.Simulation
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{
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public sealed partial class SimulationWorld
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{
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+1
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@@ -1,7 +1,7 @@
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using Unity.Mathematics;
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using UnityEngine;
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namespace Simulation
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namespace SepCore.Simulation
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{
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public sealed partial class SimulationWorld
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{
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@@ -2,7 +2,7 @@ using System;
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using Unity.Collections;
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using Unity.Mathematics;
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namespace Simulation
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namespace SepCore.Simulation
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{
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public sealed partial class SimulationWorld
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{
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+1
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@@ -1,6 +1,6 @@
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using UnityEngine;
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namespace Simulation
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namespace SepCore.Simulation
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{
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public sealed partial class SimulationWorld
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{
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