规范命名空间

具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
This commit is contained in:
SepComet
2026-06-03 16:57:40 +08:00
parent 5de3fdc795
commit edd7088804
210 changed files with 461 additions and 547 deletions
@@ -5,13 +5,13 @@
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using Components;
using SepCore.Components;
using SepCore.Definition;
using Entity.EntityData;
using CustomUtility;
using SepCore.Entity;
using SepCore.CustomUtility;
using UnityEngine;
namespace Entity
namespace SepCore.Entity
{
/// <summary>
/// 可作为目标的实体类。