规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
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//------------------------------------------------------------
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// Game Framework
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// Copyright © 2013-2021 Jiang Yin. All rights reserved.
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// Homepage: https://gameframework.cn/
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// Feedback: mailto:ellan@gameframework.cn
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//------------------------------------------------------------
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using System;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using SepCore.Definition;
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using Entity;
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using Entity.Weapon;
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using SepCore.Entity;
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using SepCore.Entity.Weapon;
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using UnityEngine;
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using UnityGameFramework.Runtime;
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using Random = UnityEngine.Random;
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namespace CustomUtility
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namespace SepCore.CustomUtility
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{
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/// <summary>
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/// AI 工具类。
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