Checkpoint 5 & Checkpoint 6
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@@ -395,6 +395,8 @@ namespace UI
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return new WeaponHandgunData(entityId, ownerId, ownerCamp);
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case WeaponType.WeaponSlash:
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return new WeaponSlashData(entityId, ownerId, ownerCamp);
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case WeaponType.WeaponLightning:
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return new WeaponLightningData(entityId, ownerId, ownerCamp);
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default:
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return null;
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}
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