Cleanup 2
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@@ -1,4 +1,4 @@
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using System.Reflection;
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using System.Reflection;
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using Components;
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using NUnit.Framework;
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using UnityEngine;
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@@ -88,7 +88,7 @@ namespace Simulation.Tests.Editor
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}
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[Test]
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public void SyncEnemyMovementInput_DisablesEnemyMovementOnSimulationPath()
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public void SyncEnemyMovementInput_DisablesEnemyMovement()
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{
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UpsertEnemy(new EnemySimData
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{
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@@ -166,3 +166,4 @@ namespace Simulation.Tests.Editor
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}
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}
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}
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@@ -1,4 +1,4 @@
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using System.Collections;
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using System.Collections;
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using System.Reflection;
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using Entity;
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using Entity.EntityData;
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@@ -99,7 +99,7 @@ namespace Simulation.Tests.PlayMode
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}
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[UnityTest]
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public IEnumerator Tick_RespectsEnemyMovementSyncFromComponentShell()
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public IEnumerator Tick_RespectsEnemyMovementSync()
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{
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_world.SyncEnemyMovementInput(4001, false, Vector3.left, 5f, true, 0.45f, 2);
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@@ -133,3 +133,4 @@ namespace Simulation.Tests.PlayMode
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}
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}
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}
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