Cleanup 2
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@@ -1,4 +1,4 @@
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using System.Reflection;
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using System.Reflection;
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using Components;
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using NUnit.Framework;
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using UnityEngine;
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@@ -88,7 +88,7 @@ namespace Simulation.Tests.Editor
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}
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[Test]
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public void SyncEnemyMovementInput_DisablesEnemyMovementOnSimulationPath()
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public void SyncEnemyMovementInput_DisablesEnemyMovement()
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{
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UpsertEnemy(new EnemySimData
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{
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@@ -166,3 +166,4 @@ namespace Simulation.Tests.Editor
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}
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}
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}
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