//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; namespace SepCore.Definition { public sealed partial class LevelUpRewardConfig : Luban.BeanBase { public LevelUpRewardConfig(ByteBuf _buf) { Id = _buf.ReadInt(); Title = _buf.ReadString(); Rarity = (Rarity)_buf.ReadInt(); {int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);StatModifierConfigs = new System.Collections.Generic.List(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { StatModifierConfig _e0; _e0 = StatModifierConfig.DeserializeStatModifierConfig(_buf); StatModifierConfigs.Add(_e0);}} Sprite = _buf.ReadString(); Sprite_Ref = null; } public static LevelUpRewardConfig DeserializeLevelUpRewardConfig(ByteBuf _buf) { return new LevelUpRewardConfig(_buf); } /// /// 奖励编号 /// public readonly int Id; /// /// 奖励名 /// public readonly string Title; /// /// 道具品质 /// public readonly Rarity Rarity; public readonly System.Collections.Generic.List StatModifierConfigs; /// /// 图标 /// public readonly string Sprite; public SpriteConfig Sprite_Ref; public const int __ID__ = 1603299856; public override int GetTypeId() => __ID__; public void ResolveRef(Tables tables) { foreach (var _e in StatModifierConfigs) { _e?.ResolveRef(tables); } Sprite_Ref = tables.TbSpriteConfig.GetOrDefault(Sprite); } public override string ToString() { return "{ " + "id:" + Id + "," + "title:" + Title + "," + "rarity:" + Rarity + "," + "statModifierConfigs:" + Luban.StringUtil.CollectionToString(StatModifierConfigs) + "," + "sprite:" + Sprite + "," + "}"; } } }