using System; using Definition.Enum; namespace Entity.EntityData { [Serializable] public sealed class WeaponSlashParamsData { public float SectorAngle { get; set; } } public class WeaponSlashData : WeaponData { public WeaponSlashParamsData ParamsData { get; } public WeaponSlashData(int entityId, int ownerId, CampType ownerCamp) : base(entityId, WeaponType.WeaponSlash, ownerId, ownerCamp) { ParamsData = ParseParams(); } } }