using System; using Cysharp.Threading.Tasks; using SepCore.Event; using SepCore.Definition; using GameFramework.Event; using UnityEngine; using UnityGameFramework.Runtime; namespace SepCore.UI { public class ItemTooltipController : UIControllerBase { protected override UIFormType UIFormType => UIFormType.ItemTooltipForm; private bool _locked = false; private Action _onRecycle; protected override void SubscribeCustomEvents() { GameEntry.Event.Subscribe(DisplayItemLockEventArgs.EventId, OnDisplayItemLock); GameEntry.Event.Subscribe(DisplayItemHideEventArgs.EventId, OnDisplayItemHide); GameEntry.Event.Subscribe(ItemTooltipRecycleEventArgs.EventId, ItemTooltipRecycle); } protected override void UnsubscribeCustomEvents() { GameEntry.Event.Unsubscribe(DisplayItemLockEventArgs.EventId, OnDisplayItemLock); GameEntry.Event.Unsubscribe(DisplayItemHideEventArgs.EventId, OnDisplayItemHide); GameEntry.Event.Unsubscribe(ItemTooltipRecycleEventArgs.EventId, ItemTooltipRecycle); } protected override void RefreshUI(ItemTooltipForm form, ItemTooltipContext context) { form.RefreshUI(context).Forget(); } protected override void CloseLoadedFormDirect(ItemTooltipForm form) { GameEntry.UI.CloseUIForm(form); } private static ItemTooltipContext BuildContext(ItemTooltipRawData rawData) { if (rawData == null) { Log.Error("ItemTooltipController.BuildContext() rawData is null."); return null; } return new ItemTooltipContext(rawData); } public override async UniTask OpenUIAsync(object userData = null, float timeout = 30f) { if (userData is not ItemTooltipRawData rawData) { if (userData != null) { Log.Warning("ItemTooltipController.OpenUIAsync() userData type is invalid."); } else { Log.Warning("ItemTooltipController.OpenUIAsync() rawData is required."); } return; } ItemTooltipContext context = BuildContext(rawData); if (context == null) { Log.Warning("ItemTooltipController.OpenUIAsync() rawData is invalid."); return; } _onRecycle = rawData.OnRecycle; await OpenFormAsync(context, timeout); } public override async UniTask CloseUIAsync(object userData = null, float timeout = 30f) { _locked = false; _onRecycle = null; await base.CloseUIAsync(userData, timeout); } public override void BindUseCase(IUIUseCase useCase) { if (useCase != null) { Log.Warning("ItemTooltipController does not use a use case."); } } private bool IsCurrentFormSender(object sender) { if (sender is ItemTooltipForm ItemTooltipForm) { return ItemTooltipForm == Form; } if (sender is Component component && Form != null) { return component.transform.IsChildOf(Form.transform); } return false; } #region Event Handlers private void OnDisplayItemLock(object sender, GameEventArgs e) { if (e is not DisplayItemLockEventArgs) { return; } _locked = true; } private void OnDisplayItemHide(object sender, GameEventArgs e) { if (e is not DisplayItemHideEventArgs args) { return; } if (_locked && !args.Force) return; GameEntry.UIRouter.CloseUIAsync(UIFormType.ItemTooltipForm).Forget(); } private void ItemTooltipRecycle(object sender, GameEventArgs e) { if (e is not ItemTooltipRecycleEventArgs args) { return; } if (!IsCurrentFormSender(sender)) { return; } _onRecycle?.Invoke(args.Index, args.Price); } #endregion } }