// using UnityEngine; namespace SepCore.UI { [DisallowMultipleComponent] public partial class SelectRoleView : MonoBehaviour { [SerializeField] public global::SepCore.UI.CommonButton returnButton; [SerializeField] public global::UnityEngine.RectTransform roleListRoot; [SerializeField] public global::SepCore.UI.CommonButton randomRoleItem; [SerializeField] public global::SepCore.UI.RoleItem roleItemTemplate; [SerializeField] public global::SepCore.UI.ShowAreaForm showAreaForm; } }