using Cysharp.Threading.Tasks; using SepCore.Event; using SepCore.Definition; using GameFramework.Event; using UnityEngine; using UnityGameFramework.Runtime; namespace SepCore.UI { public class DisplayItemInfoController : UIControllerBase { protected override UIFormType UIFormType => UIFormType.DisplayItemInfoForm; private bool _locked = false; protected override void SubscribeCustomEvents() { GameEntry.Event.Subscribe(DisplayItemInfoLockEventArgs.EventId, DisplayItemInfoLock); GameEntry.Event.Subscribe(DisplayItemInfoHideEventArgs.EventId, DisplayItemInfoHide); } protected override void UnsubscribeCustomEvents() { GameEntry.Event.Unsubscribe(DisplayItemInfoLockEventArgs.EventId, DisplayItemInfoLock); GameEntry.Event.Unsubscribe(DisplayItemInfoHideEventArgs.EventId, DisplayItemInfoHide); } protected override void RefreshUI(DisplayItemInfoForm form, DisplayItemInfoContext context) { form.RefreshUI(context); } protected override void CloseLoadedFormDirect(DisplayItemInfoForm form) { GameEntry.UI.CloseUIForm(form); } private static DisplayItemInfoContext BuildContext(DisplayItemInfoRawData rawData) { if (rawData == null) { Log.Error("DisplayItemInfoFormController.BuildContext() rawData is null."); return null; } return new DisplayItemInfoContext { Index = rawData.Index, IconAssetName = rawData.IconAssetName, Title = rawData.Title, Rarity = rawData.Rarity, TypeText = rawData.TypeText, Description = rawData.Description, Price = rawData.Price, IsWeapon = rawData.IsWeapon, TargetPos = rawData.TargetPos }; } public override async UniTask OpenUIAsync(object userData = null, float timeout = 30f) { if (userData is not DisplayItemInfoRawData rawData) { if (userData != null) { Log.Warning("DisplayItemInfoController.OpenUIAsync() userData type is invalid."); } else { Log.Warning("DisplayItemInfoController.OpenUIAsync() rawData is required."); } return null; } DisplayItemInfoContext context = BuildContext(rawData); if (context == null) { Log.Warning("DisplayItemInfoController.OpenUIAsync() rawData is invalid."); return null; } _locked = false; return await OpenFormAsync(context, timeout); } public override async UniTask CloseUIAsync(object userData = null, float timeout = 30f) { _locked = false; await base.CloseUIAsync(userData, timeout); } public override void BindUseCase(IUIUseCase useCase) { if (useCase is not DisplayItemInfoUseCase) { Log.Error("DisplayItemInfoForm.BindUseCase() useCase is invalid."); } } private bool IsCurrentFormSender(object sender) { if (sender is DisplayItemInfoForm displayItemInfoForm) { return displayItemInfoForm == Form; } if (sender is Component component && Form != null) { return component.transform.IsChildOf(Form.transform); } return false; } #region Event Handlers private void DisplayItemInfoLock(object sender, GameEventArgs e) { if (e is not DisplayItemInfoLockEventArgs) { return; } _locked = true; } private void DisplayItemInfoHide(object sender, GameEventArgs e) { if (e is not DisplayItemInfoHideEventArgs args) { return; } if (args.Force) { GameEntry.UIRouter.CloseUIAsync(UIFormType.DisplayItemInfoForm).Forget(); _locked = false; return; } if (_locked && !args.Force) return; GameEntry.UIRouter.CloseUIAsync(UIFormType.DisplayItemInfoForm).Forget(); _locked = false; } #endregion } }