using System; using SepCore.Definition; namespace SepCore.Entity { [Serializable] public sealed class WeaponKnifeParamsData { public float HitRadius { get; set; } } public class WeaponKnifeData : WeaponData { public WeaponKnifeParamsData ParamsData { get; } public WeaponKnifeData(int entityId, WeaponConfig weaponConfig, int ownerId, CampType ownerCamp) : base(entityId, weaponConfig, ownerId, ownerCamp) { ParamsData = new WeaponKnifeParamsData { HitRadius = GetParamFloat(ParamType.HitRadius) }; } } }