//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; namespace SepCore.Definition { public sealed partial class GlobalConfig : Luban.BeanBase { public GlobalConfig(ByteBuf _buf) { WeaponCapacity = _buf.ReadInt(); } public static GlobalConfig DeserializeGlobalConfig(ByteBuf _buf) { return new GlobalConfig(_buf); } /// /// 最大持有武器数量 /// public readonly int WeaponCapacity; public const int __ID__ = -958250779; public override int GetTypeId() => __ID__; public void ResolveRef(Tables tables) { } public override string ToString() { return "{ " + "weaponCapacity:" + WeaponCapacity + "," + "}"; } } }