// using UnityEngine; namespace SepCore.UI { [DisallowMultipleComponent] public partial class LevelUpView : MonoBehaviour { [SerializeField] public global::UnityEngine.RectTransform rewardAreaRoot; [SerializeField] public global::SepCore.UI.LevelUpRewardItem levelUpRewardTemplate; [SerializeField] public global::SepCore.UI.CommonButton refreshButton; [SerializeField] public global::SepCore.UI.FormatTextUI refreshCostFormatText; } }