[ { "weaponCapacity": 6, "propMaxCount": -1, "playerEntity": "Player", "absorbSpeed": 15000, "collectDistance": 350, "defaultAbsorbRange": 3000, "weaponRecycleRate": 300, "shopGoodsCount": 4, "shopPriceRandomPercent": 50, "shopMinPrice": 1, "levelUpRefreshPriceBase": 2, "levelUpRewardCount": 4, "spawnEnemyMaxCount": 5000, "enemySpawnDistanceMin": 14000, "enemySpawnDistanceMax": 18000, "weaponRotateSpeed": 5000, "weaponBaseCrit": 0.05, "playerGroupName": "Player", "enemyGroupName": "Enemy", "projectileGroupName": "Projectile", "dropGroupName": "Drop", "effectGroupNmae": "Effect", "minDamage": 1, "maxDodgeRate": 900, "minSpawnRateScale": 100, "projectileLifeTime": 3000, "projectileHeightOffset": 600, "projectileSpeed": 12000, "projectileEntity": "Projectile", "damageTextYOffset": 1100, "entityAsyncTimeout": 30000, "critMultiplier": 1.5, "enemyBodyRadius": 450, "enemySeparationIterations": 2 } ]