[ { "id": 1001, "name": "小刀", "rarity": 1, "price": 120, "attack": 100, "cooldown": 1500, "attackRange": 5000, "attackSoundId": 10000, "parameters": [ [ 1, 2000 ] ], "modifiers": [], "prefab": "WeaponKnife" }, { "id": 1002, "name": "手枪", "rarity": 1, "price": 130, "attack": 120, "cooldown": 1000, "attackRange": 15000, "attackSoundId": 10000, "parameters": [], "modifiers": [], "prefab": "WeaponHandgun" }, { "id": 1003, "name": "斧头", "rarity": 1, "price": 100, "attack": 150, "cooldown": 2000, "attackRange": 5000, "attackSoundId": 10000, "parameters": [ [ 2, 120 ] ], "modifiers": [], "prefab": "WeaponSlash" }, { "id": 1004, "name": "闪电", "rarity": 1, "price": 150, "attack": 80, "cooldown": 3000, "attackRange": 12000, "attackSoundId": 10000, "parameters": [ [ 1, 3000 ] ], "modifiers": [], "prefab": "WeaponLightning" }, { "id": 1005, "name": "长枪", "rarity": 1, "price": 100, "attack": 100, "cooldown": 1500, "attackRange": 5000, "attackSoundId": 10000, "parameters": [ [ 3, 700 ], [ 4, 4500 ], [ 5, 500 ] ], "modifiers": [], "prefab": "WeaponLance" } ]