//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; namespace SepCore.Definition { public sealed partial class RoleConfig : Luban.BeanBase { public RoleConfig(ByteBuf _buf) { Name = _buf.ReadString(); MaxHealth = _buf.ReadInt(); Speed = _buf.ReadFloat(); Coin = _buf.ReadInt(); {int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Modifiers = new System.Collections.Generic.List(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { modifier _e0; _e0 = modifier.Deserializemodifier(_buf); Modifiers.Add(_e0);}} {int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);InitialItems = new System.Collections.Generic.List(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { int _e0; _e0 = _buf.ReadInt(); InitialItems.Add(_e0);}} Prefab = _buf.ReadString(); Prefab_Ref = null; } public static RoleConfig DeserializeRoleConfig(ByteBuf _buf) { return new RoleConfig(_buf); } public readonly string Name; public readonly int MaxHealth; public readonly float Speed; public readonly int Coin; /// /// key /// public readonly System.Collections.Generic.List Modifiers; public readonly System.Collections.Generic.List InitialItems; public readonly string Prefab; public EntityConfig Prefab_Ref; public const int __ID__ = -1280631944; public override int GetTypeId() => __ID__; public void ResolveRef(Tables tables) { foreach (var _e in Modifiers) { _e?.ResolveRef(tables); } Prefab_Ref = tables.TbEntityConfig.GetOrDefault(Prefab); } public override string ToString() { return "{ " + "name:" + Name + "," + "maxHealth:" + MaxHealth + "," + "speed:" + Speed + "," + "coin:" + Coin + "," + "modifiers:" + Luban.StringUtil.CollectionToString(Modifiers) + "," + "initialItems:" + Luban.StringUtil.CollectionToString(InitialItems) + "," + "prefab:" + Prefab + "," + "}"; } } }