vampire-like/Assets/GameFramework/Scripts/Editor/ResourceBuilder/Platform.cs

58 lines
1.2 KiB
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using System;
namespace UnityGameFramework.Editor.ResourceTools
{
[Flags]
public enum Platform : int
{
Undefined = 0,
/// <summary>
/// Windows 32 位。
/// </summary>
Windows = 1 << 0,
/// <summary>
/// Windows 64 位。
/// </summary>
Windows64 = 1 << 1,
/// <summary>
/// macOS。
/// </summary>
MacOS = 1 << 2,
/// <summary>
/// Linux。
/// </summary>
Linux = 1 << 3,
/// <summary>
/// iOS。
/// </summary>
IOS = 1 << 4,
/// <summary>
/// Android。
/// </summary>
Android = 1 << 5,
/// <summary>
/// Windows Store。
/// </summary>
WindowsStore = 1 << 6,
/// <summary>
/// WebGL。
/// </summary>
WebGL = 1 << 7,
}
}