38 lines
1004 B
C#
38 lines
1004 B
C#
//------------------------------------------------------------
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// Game Framework
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// Copyright © 2013-2021 Jiang Yin. All rights reserved.
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// Homepage: https://gameframework.cn/
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// Feedback: mailto:ellan@gameframework.cn
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//------------------------------------------------------------
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using GameFramework.Sound;
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using UnityEngine;
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using UnityEngine.Audio;
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namespace UnityGameFramework.Runtime
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{
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/// <summary>
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/// 声音组辅助器基类。
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/// </summary>
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public abstract class SoundGroupHelperBase : MonoBehaviour, ISoundGroupHelper
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{
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[SerializeField]
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private AudioMixerGroup m_AudioMixerGroup = null;
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/// <summary>
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/// 获取或设置声音组辅助器所在的混音组。
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/// </summary>
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public AudioMixerGroup AudioMixerGroup
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{
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get
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{
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return m_AudioMixerGroup;
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}
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set
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{
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m_AudioMixerGroup = value;
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}
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}
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}
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}
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