109 lines
3.0 KiB
C#
109 lines
3.0 KiB
C#
//------------------------------------------------------------
|
|
// Game Framework
|
|
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
|
|
// Homepage: https://gameframework.cn/
|
|
// Feedback: mailto:ellan@gameframework.cn
|
|
//------------------------------------------------------------
|
|
|
|
using GameFramework;
|
|
using GameFramework.Event;
|
|
using GameFramework.UI;
|
|
|
|
namespace UnityGameFramework.Runtime
|
|
{
|
|
/// <summary>
|
|
/// 关闭界面完成事件。
|
|
/// </summary>
|
|
public sealed class CloseUIFormCompleteEventArgs : GameEventArgs
|
|
{
|
|
/// <summary>
|
|
/// 关闭界面完成事件编号。
|
|
/// </summary>
|
|
public static readonly int EventId = typeof(CloseUIFormCompleteEventArgs).GetHashCode();
|
|
|
|
/// <summary>
|
|
/// 初始化关闭界面完成事件的新实例。
|
|
/// </summary>
|
|
public CloseUIFormCompleteEventArgs()
|
|
{
|
|
SerialId = 0;
|
|
UIFormAssetName = null;
|
|
UIGroup = null;
|
|
UserData = null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取关闭界面完成事件编号。
|
|
/// </summary>
|
|
public override int Id
|
|
{
|
|
get
|
|
{
|
|
return EventId;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取界面序列编号。
|
|
/// </summary>
|
|
public int SerialId
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取界面资源名称。
|
|
/// </summary>
|
|
public string UIFormAssetName
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取界面所属的界面组。
|
|
/// </summary>
|
|
public IUIGroup UIGroup
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取用户自定义数据。
|
|
/// </summary>
|
|
public object UserData
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 创建关闭界面完成事件。
|
|
/// </summary>
|
|
/// <param name="e">内部事件。</param>
|
|
/// <returns>创建的关闭界面完成事件。</returns>
|
|
public static CloseUIFormCompleteEventArgs Create(GameFramework.UI.CloseUIFormCompleteEventArgs e)
|
|
{
|
|
CloseUIFormCompleteEventArgs closeUIFormCompleteEventArgs = ReferencePool.Acquire<CloseUIFormCompleteEventArgs>();
|
|
closeUIFormCompleteEventArgs.SerialId = e.SerialId;
|
|
closeUIFormCompleteEventArgs.UIFormAssetName = e.UIFormAssetName;
|
|
closeUIFormCompleteEventArgs.UIGroup = e.UIGroup;
|
|
closeUIFormCompleteEventArgs.UserData = e.UserData;
|
|
return closeUIFormCompleteEventArgs;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 清理关闭界面完成事件。
|
|
/// </summary>
|
|
public override void Clear()
|
|
{
|
|
SerialId = 0;
|
|
UIFormAssetName = null;
|
|
UIGroup = null;
|
|
UserData = null;
|
|
}
|
|
}
|
|
}
|