vampire-like/Assets/GameMain/Scripts/UI/MenuScene/Controller/StartMenuFormController.cs

138 lines
4.8 KiB
C#

using CustomEvent;
using Definition.Enum;
using GameFramework.Event;
using UnityGameFramework.Runtime;
namespace UI
{
public class StartMenuFormController : UIFormControllerCommonBase<StartMenuFormContext, StartMenuForm>
{
protected override UIFormType UIFormTypeId => UIFormType.StartMenuForm;
protected override void RefreshUI(StartMenuForm form, StartMenuFormContext context)
{
form.RefreshUI(context);
}
protected override void SubscribeCustomEvents()
{
GameEntry.Event.Subscribe(MenuStartGameEventArgs.EventId, OnMenuStartGameButtonClick);
GameEntry.Event.Subscribe(MenuFileButtonClickEventArgs.EventId, OnMenuFileButtonClick);
GameEntry.Event.Subscribe(MenuGuideButtonClickEventArgs.EventId, OnMenuGuideButtonClick);
GameEntry.Event.Subscribe(MenuSettingButtonClickEventArgs.EventId, OnMenuSettingButtonClick);
GameEntry.Event.Subscribe(MenuQuitButtonClickEventArgs.EventId, OnMenuQuitButtonClick);
GameEntry.Event.Subscribe(MenuAboutButtonClickEventArgs.EventId, OnMenuAboutButtonClick);
}
protected override void UnsubscribeCustomEvents()
{
GameEntry.Event.Unsubscribe(MenuStartGameEventArgs.EventId, OnMenuStartGameButtonClick);
GameEntry.Event.Unsubscribe(MenuFileButtonClickEventArgs.EventId, OnMenuFileButtonClick);
GameEntry.Event.Unsubscribe(MenuGuideButtonClickEventArgs.EventId, OnMenuGuideButtonClick);
GameEntry.Event.Unsubscribe(MenuSettingButtonClickEventArgs.EventId, OnMenuSettingButtonClick);
GameEntry.Event.Unsubscribe(MenuQuitButtonClickEventArgs.EventId, OnMenuQuitButtonClick);
GameEntry.Event.Unsubscribe(MenuAboutButtonClickEventArgs.EventId, OnMenuAboutButtonClick);
}
private static StartMenuFormContext BuildStartMenuFormContext()
{
return new StartMenuFormContext();
}
public override int? OpenUI(object userData = null)
{
if (userData is StartMenuFormContext context)
{
return OpenUIInternal(context);
}
if (userData != null)
{
Log.Warning("StartMenuFormController.OpenUI() userData type is invalid.");
return null;
}
return OpenUIInternal(BuildStartMenuFormContext());
}
public int? OpenUI(StartMenuFormContext context)
{
return OpenUIInternal(context);
}
public override void BindUseCase(IUIUseCase useCase)
{
Log.Info("StartMenuForm doesn't need UseCase");
}
private void OnMenuStartGameButtonClick(object sender, GameEventArgs e)
{
if (!(sender is StartMenuForm) || !(e is MenuStartGameEventArgs))
{
return;
}
GameEntry.UIRouter.OpenUI(UIFormType.SelectRoleForm);
}
private void OnMenuFileButtonClick(object sender, GameEventArgs e)
{
if (!(sender is StartMenuForm) || !(e is MenuFileButtonClickEventArgs))
{
return;
}
Log.Warning("Menu file button click is not implemented.");
}
private void OnMenuGuideButtonClick(object sender, GameEventArgs e)
{
if (!(sender is StartMenuForm) || !(e is MenuGuideButtonClickEventArgs))
{
return;
}
Log.Warning("Menu guide button click is not implemented.");
}
private void OnMenuSettingButtonClick(object sender, GameEventArgs e)
{
if (!(sender is StartMenuForm) || !(e is MenuSettingButtonClickEventArgs))
{
return;
}
GameEntry.UIRouter.OpenUI(UIFormType.SettingForm);
}
private void OnMenuQuitButtonClick(object sender, GameEventArgs e)
{
if (!(sender is StartMenuForm) || !(e is MenuQuitButtonClickEventArgs))
{
return;
}
GameEntry.UIRouter.OpenUI(UIFormType.DialogForm, new DialogFormRawData
{
Mode = 2,
Title = GameEntry.Localization.GetString("AskQuitGame.Title"),
Message = GameEntry.Localization.GetString("AskQuitGame.Message"),
OnClickConfirm = delegate(object userData)
{
UnityGameFramework.Runtime.GameEntry.Shutdown(ShutdownType.Quit);
}
});
}
private void OnMenuAboutButtonClick(object sender, GameEventArgs e)
{
if (!(sender is StartMenuForm) || !(e is MenuAboutButtonClickEventArgs))
{
return;
}
Log.Warning("Menu about button click is not implemented.");
}
}
}