Files
vampire-like/Assets/GameMain/Scripts/Base/Gen/StatConfig.cs
T
2026-09-18 21:43:22 +08:00

98 lines
2.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
namespace SepCore.Definition
{
public sealed partial class StatConfig : Luban.BeanBase
{
public StatConfig(ByteBuf _buf)
{
StatType = (StatType)_buf.ReadInt();
Name = _buf.ReadString();
DefaultBaseValue = _buf.ReadFloat();
HasMin = _buf.ReadBool();
MinValue = _buf.ReadFloat();
HasMax = _buf.ReadBool();
MaxValue = _buf.ReadFloat();
IsPercentDisplay = _buf.ReadBool();
}
public static StatConfig DeserializeStatConfig(ByteBuf _buf)
{
return new StatConfig(_buf);
}
/// <summary>
/// 属性类型
/// </summary>
public readonly StatType StatType;
/// <summary>
/// 名称
/// </summary>
public readonly string Name;
/// <summary>
/// 默认值
/// </summary>
public readonly float DefaultBaseValue;
/// <summary>
/// 是否有最小值
/// </summary>
public readonly bool HasMin;
/// <summary>
/// 最小值
/// </summary>
public readonly float MinValue;
/// <summary>
/// 是否有最大值
/// </summary>
public readonly bool HasMax;
/// <summary>
/// 最大值
/// </summary>
public readonly float MaxValue;
/// <summary>
/// UI 文本是否百分比
/// </summary>
public readonly bool IsPercentDisplay;
public const int __ID__ = 807092950;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
}
public override string ToString()
{
return "{ "
+ "statType:" + StatType + ","
+ "name:" + Name + ","
+ "defaultBaseValue:" + DefaultBaseValue + ","
+ "hasMin:" + HasMin + ","
+ "minValue:" + MinValue + ","
+ "hasMax:" + HasMax + ","
+ "maxValue:" + MaxValue + ","
+ "isPercentDisplay:" + IsPercentDisplay + ","
+ "}";
}
}
}