Files
vampire-like/Assets/GameMain/Scripts/Runtime/CustomComponent/Simulation/Components/EnemyMoveConfigSim.cs
T

10 lines
215 B
C#

namespace SepCore.Simulation
{
internal struct EnemyMoveConfigSim : ISimulationComponent
{
public bool AvoidOverlap;
public float BodyRadius;
public int SeparationIterations;
}
}