Files
vampire-like/Assets/GameMain/Scripts/Runtime/UIBase/ItemTooltip/ItemTooltipRawData.cs
T

27 lines
501 B
C#

using System;
using SepCore.Definition;
using SepCore.Entity;
using UnityEngine;
namespace SepCore.UI
{
public enum ItemType
{
None,
Weapon,
Prop
}
public class ItemTooltipRawData
{
public int Index;
public WeaponData WeaponData;
public PropItem PropData;
public ItemType ItemType;
public Rarity Rarity;
public int Price;
public Vector3 TargetPos;
public Action<int, int> OnRecycle;
}
}