vampire-like/Assets/GameMain/Scripts/Entity/EntityData/Weapon/WeaponSlashData.cs

23 lines
545 B
C#

using System;
using Definition.Enum;
namespace Entity.EntityData
{
[Serializable]
public sealed class WeaponSlashParamsData
{
public float SectorAngle { get; set; }
}
public class WeaponSlashData : WeaponData
{
public WeaponSlashParamsData ParamsData { get; }
public WeaponSlashData(int entityId, int ownerId, CampType ownerCamp)
: base(entityId, WeaponType.WeaponSlash, ownerId, ownerCamp)
{
ParamsData = ParseParams<WeaponSlashParamsData>();
}
}
}