vampire-like/Assets/GameMain/Scripts/UI/GameScene/View/DisplayItemInfoForm.cs

206 lines
6.7 KiB
C#

using CustomEvent;
using TMPro;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace UI
{
public class DisplayItemInfoForm : UGuiForm
{
[SerializeField] private RectTransform _content;
[SerializeField] private IconArea _iconArea;
[SerializeField] private TMP_Text _itemTitle;
[SerializeField] private TMP_Text _itemTypeText;
[SerializeField] private TMP_Text _itemDescription;
[SerializeField] private CommonButton _recycleButton;
[SerializeField] private TMP_Text _itemPrice;
[SerializeField] private bool _autoResizeHeight = true;
[SerializeField] private float _fixedTopHeight = 150f;
[SerializeField] private float _fixedBottomHeight = 150f;
[SerializeField] private float _fixedWidth = 300f;
[SerializeField] private float _screenEdgePadding = 0f;
private DisplayItemInfoFormContext _context;
private Vector3 _targetPos;
public void RefreshUI(DisplayItemInfoFormContext context)
{
if (context == null)
{
Log.Warning("DisplayItemInfoForm context is invalid.");
return;
}
_context = context;
_targetPos = ConvertWorldToAnchored(_context.TargetPos);
Log.Info($"{_context.TargetPos}->{_targetPos}");
if (_content != null)
{
_content.anchoredPosition3D = _targetPos;
}
if (_itemTitle != null) _itemTitle.text = _context.Title ?? string.Empty;
if (_itemTypeText != null) _itemTypeText.text = _context.TypeText ?? string.Empty;
if (_itemDescription != null) _itemDescription.text = _context.Description ?? string.Empty;
if (_itemPrice != null) _itemPrice.text = $"{_context.Price} <sprite name=\"coin\" index=0>";
if (_recycleButton != null)
{
_recycleButton.gameObject.SetActive(_context.IsWeapon);
}
if (_iconArea != null)
{
if (!string.IsNullOrEmpty(_context.IconAssetName))
{
string iconAssetName = _context.IconAssetName;
GameEntry.SpriteCache.GetSprite(iconAssetName, sprite =>
{
if (_context != null && _context.IconAssetName == iconAssetName)
{
_iconArea.OnInit(sprite, context.Rarity);
ResizeToFitContent();
ApplyClampedTargetPos();
}
});
}
}
ResizeToFitContent();
ApplyClampedTargetPos();
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (!(userData is DisplayItemInfoFormContext context))
{
Log.Error("DisplayItemInfoFormContext is invalid.");
return;
}
RefreshUI(context);
}
protected override void OnClose(bool isShutdown, object userData)
{
_context = null;
base.OnClose(isShutdown, userData);
}
private void ResizeToFitContent()
{
if (!_autoResizeHeight || _content == null)
{
return;
}
if (_itemDescription == null)
{
return;
}
_itemDescription.ForceMeshUpdate();
var descriptionSize = _itemDescription.rectTransform.sizeDelta;
descriptionSize.y = _itemDescription.preferredHeight;
_itemDescription.rectTransform.sizeDelta = descriptionSize;
float descriptionHeight = Mathf.Max(0f, _itemDescription.preferredHeight);
float targetHeight = _fixedTopHeight + descriptionHeight + _fixedBottomHeight;
Vector2 size = new Vector2(_fixedWidth, targetHeight);
_content.sizeDelta = size;
}
private void ApplyClampedTargetPos()
{
if (_content == null)
{
return;
}
RectTransform parent = _content.parent as RectTransform;
if (parent == null)
{
return;
}
Vector2 size = _content.sizeDelta;
if (size.x <= 0f || size.y <= 0f)
{
size = _content.rect.size;
}
Vector2 pivot = _content.pivot;
float halfWidth = parent.rect.width * 0.5f;
float halfHeight = parent.rect.height * 0.5f;
float minX = -halfWidth + size.x * pivot.x + _screenEdgePadding;
float maxX = halfWidth - size.x * (1f - pivot.x) - _screenEdgePadding;
float minY = -halfHeight + size.y * pivot.y + _screenEdgePadding;
float maxY = halfHeight - size.y * (1f - pivot.y) - _screenEdgePadding;
float clampedX = minX <= maxX ? Mathf.Clamp(_targetPos.x, minX, maxX) : 0f;
float clampedY = minY <= maxY ? Mathf.Clamp(_targetPos.y, minY, maxY) : 0f;
_content.anchoredPosition3D = new Vector3(clampedX, clampedY, _targetPos.z);
}
private Vector3 ConvertWorldToAnchored(Vector3 worldPos)
{
if (_content == null)
{
return worldPos;
}
RectTransform parent = _content.parent as RectTransform;
if (parent == null)
{
return worldPos;
}
Canvas canvas = _content.GetComponentInParent<Canvas>();
Canvas rootCanvas = canvas != null ? canvas.rootCanvas : null;
Camera uiCamera = null;
if (rootCanvas != null && rootCanvas.renderMode != RenderMode.ScreenSpaceOverlay)
{
uiCamera = rootCanvas.worldCamera != null ? rootCanvas.worldCamera : Camera.main;
}
Vector2 screenPoint = RectTransformUtility.WorldToScreenPoint(uiCamera, worldPos);
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(parent, screenPoint, uiCamera,
out Vector2 localPoint))
{
return worldPos;
}
float z = _content.anchoredPosition3D.z;
return new Vector3(localPoint.x, localPoint.y, z);
}
public void OnRecycleButtonClick()
{
if (_context == null || !_context.IsWeapon) return;
GameEntry.Event.Fire(this, ShopWeaponRecycleEventArgs.Create(_context.Index, _context.Price));
}
public void OnCancelButtonClick()
{
GameEntry.Event.Fire(this, DisplayItemInfoHideEventArgs.Create(true));
}
}
}