vampire-like/ProjectSettings
SepComet d55ead69a0 - Checkpoint 1:清理 `TickEnemies` 侧 GC
- Checkpoint 2:解耦 Simulation 核心与 `Transform` 运行时依赖
- Checkpoint 3:收口 `EntitySync` 职责边界
- Checkpoint 4:拆分 Simulation Tick 阶段
- Checkpoint 5:补最小回归测试
- Checkpoint 6:补充 P1.5 结项文档
2026-02-21 13:39:14 +08:00
..
AudioManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
BurstAotSettings_StandaloneWindows.json - 调整项目结构以适应打包需求 2026-02-18 22:53:33 +08:00
ClusterInputManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
CommonBurstAotSettings.json - 调整项目结构以适应打包需求 2026-02-18 22:53:33 +08:00
DynamicsManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
EditorBuildSettings.asset 功能:添加启动器场景并更新项目设置 2026-02-13 21:49:59 +08:00
EditorSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
GraphicsSettings.asset - 调整项目结构以适应打包需求 2026-02-18 22:53:33 +08:00
InputManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
MemorySettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
NavMeshAreas.asset 初始化仓库 2026-02-07 19:38:49 +08:00
PackageManagerSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
Physics2DSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
PresetManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
ProjectSettings.asset - Checkpoint 1:清理 `TickEnemies` 侧 GC 2026-02-21 13:39:14 +08:00
ProjectVersion.txt 初始化仓库 2026-02-07 19:38:49 +08:00
QualitySettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
SceneTemplateSettings.json 初始化仓库 2026-02-07 19:38:49 +08:00
ShaderGraphSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
TagManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
TimeManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
TimelineSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
URPProjectSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
UnityConnectSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
VFXManager.asset 初始化仓库 2026-02-07 19:38:49 +08:00
VersionControlSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00
XRSettings.asset 初始化仓库 2026-02-07 19:38:49 +08:00