|
GameFramework
|
- 补充游戏核心逻辑
|
2026-02-20 18:08:27 +08:00 |
|
GameMain
|
Checkpoint 8
|
2026-02-23 10:53:15 +08:00 |
|
Launcher
|
- 补充游戏核心逻辑
|
2026-02-20 18:08:27 +08:00 |
|
Plugins
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
Resources
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
StreamingAssets
|
- 补充游戏核心逻辑
|
2026-02-20 18:08:27 +08:00 |
|
Tests
|
Checkpoint 8
|
2026-02-23 10:53:15 +08:00 |
|
TextMesh Pro
|
- 调整项目结构以适应打包需求
|
2026-02-18 22:53:33 +08:00 |
|
GameFramework.meta
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
GameMain.meta
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
Launcher.meta
|
- 补充游戏核心逻辑
|
2026-02-20 18:08:27 +08:00 |
|
Launcher.unity
|
Checkpoint 5 & Checkpoint 6
|
2026-02-22 22:00:43 +08:00 |
|
Launcher.unity.meta
|
功能:添加启动器场景并更新项目设置
|
2026-02-13 21:49:59 +08:00 |
|
PlayerInputActions.inputactions
|
- 补充游戏核心逻辑
|
2026-02-20 18:08:27 +08:00 |
|
PlayerInputActions.inputactions.meta
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
Plugins.meta
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
Resources.meta
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
StreamingAssets.meta
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |
|
Tests.meta
|
- Checkpoint 1:清理 `TickEnemies` 侧 GC
|
2026-02-21 13:39:14 +08:00 |
|
TextMesh Pro.meta
|
初始化仓库
|
2026-02-07 19:38:49 +08:00 |