Files
vampire-like/Assets/GameMain/Scripts/Runtime/UIBase/Shop/ShopRawData.cs
T

19 lines
482 B
C#

using System.Collections.Generic;
using SepCore.Definition;
using SepCore.Entity;
namespace SepCore.UI
{
public class ShopRawData
{
public int CurrentLevel;
public int RefreshPrice;
public int PlayerCoin;
public List<GoodsItemRawData> GoodsItems;
public IReadOnlyList<PropItem> PropItems;
public int PropMaxCount = -1;
public IReadOnlyList<WeaponBase> WeaponItems;
public int WeaponMaxCount = -1;
}
}