vampire-like/Assets/GameMain/Scripts/Base/Event/LevelUp/LevelUpRefreshEventArgs.cs

35 lines
764 B
C#

using GameFramework;
using GameFramework.Event;
namespace SepCore.Event
{
public class LevelUpRefreshEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(LevelUpRefreshEventArgs).GetHashCode();
public override int Id => EventId;
public int Cost { get; private set; }
public LevelUpRefreshEventArgs()
{
Cost = 0;
}
public static LevelUpRefreshEventArgs Create(int cost)
{
var args = ReferencePool.Acquire<LevelUpRefreshEventArgs>();
args.Cost = cost;
return args;
}
public override void Clear()
{
Cost = 0;
}
}
}