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vampire-like
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649930c66690c31a73c7e9a615af4dc7c00e789a
vampire-like
/
Assets
/
GameMain
/
Scripts
/
Runtime
/
Entity
/
EntityLogic
/
Weapon
/
WeaponHandgun
T
History
SepComet
edd7088804
规范命名空间
...
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
2026-06-03 16:57:40 +08:00
..
WeaponHandgun.AttackState.cs
规范命名空间
2026-06-03 16:57:40 +08:00
WeaponHandgun.AttackState.cs.meta
添加 SepCore.Runtime 和 SepCore.Base 程序集
2026-06-03 11:15:58 +08:00
WeaponHandgun.CheckInRangeState.cs
规范命名空间
2026-06-03 16:57:40 +08:00
WeaponHandgun.CheckInRangeState.cs.meta
添加 SepCore.Runtime 和 SepCore.Base 程序集
2026-06-03 11:15:58 +08:00
WeaponHandgun.CheckOutRangeState.cs
规范命名空间
2026-06-03 16:57:40 +08:00
WeaponHandgun.CheckOutRangeState.cs.meta
添加 SepCore.Runtime 和 SepCore.Base 程序集
2026-06-03 11:15:58 +08:00
WeaponHandgun.cs
规范命名空间
2026-06-03 16:57:40 +08:00
WeaponHandgun.cs.meta
添加 SepCore.Runtime 和 SepCore.Base 程序集
2026-06-03 11:15:58 +08:00
WeaponHandgun.IdleState.cs
规范命名空间
2026-06-03 16:57:40 +08:00
WeaponHandgun.IdleState.cs.meta
添加 SepCore.Runtime 和 SepCore.Base 程序集
2026-06-03 11:15:58 +08:00