vampire-like/Assets/GameMain/Scripts/Simulation
SepComet 736a2a65bd 拆分 SimulationWorld.JobDataChannel
- 生命周期在 SimulationWorld.JobDataLifecycle
- 数据转换和输入输出缓冲准备在 SimulationWorld.JobDataConversion
- collision transient/runtime stats 在 SimulationWorld.CollisionTransient
- enemy separation temporal state 在 SimulationWorld.EnemySeparationTemporal
- output commit 在 SimulationWorld.JobOutputCommit
- SimulationWorld 的 partial 布局注释也同步到了 SimulationWorld
2026-03-17 09:32:08 +08:00
..
DataChannel 拆分 SimulationWorld.JobDataChannel 2026-03-17 09:32:08 +08:00
JobStruct Checkpoint 9 2026-03-16 22:19:57 +08:00
Jobs 拆分 CollisionPipeline 2026-03-17 09:21:11 +08:00
Presentation Checkpoint 9 2026-03-16 22:19:57 +08:00
SimData Checkpoint 5 & Checkpoint 6 2026-02-22 22:00:43 +08:00
DataChannel.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
EntityBinding.cs - 修复 EntityBinding.cs 的字典不一致问题 2026-02-20 22:19:25 +08:00
EntityBinding.cs.meta Checkpoint 1: 2026-02-20 18:27:14 +08:00
JobStruct.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
Jobs.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
Presentation.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
SimData.meta Checkpoint 5 & Checkpoint 6: 2026-02-20 20:41:22 +08:00
SimulationTickContext.cs Checkpoint 1: 2026-02-20 18:27:14 +08:00
SimulationTickContext.cs.meta Checkpoint 1: 2026-02-20 18:27:14 +08:00
SimulationWorld.EntitySync.cs Checkpoint 9 2026-03-16 22:19:57 +08:00
SimulationWorld.EntitySync.cs.meta Checkpoint 5 & Checkpoint 6: 2026-02-20 20:41:22 +08:00
SimulationWorld.SimEntityState.cs Checkpoint 9 2026-03-16 22:19:57 +08:00
SimulationWorld.SimEntityState.cs.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
SimulationWorld.TargetSelectionSpatialIndex.cs Checkpoint 9 2026-03-16 22:19:57 +08:00
SimulationWorld.TargetSelectionSpatialIndex.cs.meta Checkpoint 3 fix 2026-02-22 14:11:53 +08:00
SimulationWorld.cs 拆分 SimulationWorld.JobDataChannel 2026-03-17 09:32:08 +08:00
SimulationWorld.cs.meta Checkpoint 1: 2026-02-20 18:27:14 +08:00