180 lines
4.6 KiB
C#
180 lines
4.6 KiB
C#
using Definition.Enum;
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using GameFramework.Event;
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using UnityGameFramework.Runtime;
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namespace UI
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{
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public class TUIFormController : UIFormControllerBase<UIContext>
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{
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private IUIUseCase _useCase;
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private UIContext _context;
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private TUIForm _tForm;
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private int? _tFormSerialId;
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private bool _pendingRefresh;
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private bool _isBindEvent;
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private void SubscribeEvents()
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{
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if (_isBindEvent) return;
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GameEntry.Event.Subscribe(OpenUIFormSuccessEventArgs.EventId, OpenUIFormSuccess);
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GameEntry.Event.Subscribe(CloseUIFormCompleteEventArgs.EventId, CloseUIFormComplete);
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_isBindEvent = true;
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}
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private void UnsubscribeEvents()
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{
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if (!_isBindEvent) return;
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GameEntry.Event.Unsubscribe(OpenUIFormSuccessEventArgs.EventId, OpenUIFormSuccess);
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GameEntry.Event.Unsubscribe(CloseUIFormCompleteEventArgs.EventId, CloseUIFormComplete);
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_isBindEvent = false;
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}
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protected override int? OpenUIInternal(UIContext context)
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{
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if (context == null)
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{
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Log.Warning("TUIFormController open failed. context is null.");
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return null;
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}
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_context = context;
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if (_tForm != null && _tFormSerialId.HasValue &&
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GameEntry.UI.HasUIForm(_tFormSerialId.Value))
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{
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_tForm.RefreshUI(_context);
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return _tFormSerialId;
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}
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CloseUI();
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_pendingRefresh = true;
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SubscribeEvents();
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_tFormSerialId = GameEntry.UI.OpenUIForm(UIFormType.TUIForm, context);
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return _tFormSerialId;
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}
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public override int? OpenUI(object userData = null)
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{
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if (userData is UIContext context)
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{
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return OpenUIInternal(context);
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}
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if (userData != null)
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{
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Log.Warning("TUIFormController.OpenUI() userData type is invalid.");
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return null;
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}
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return OpenUIInternal(_context);
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}
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public override void CloseUI()
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{
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_pendingRefresh = false;
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UnsubscribeEvents();
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if (_tFormSerialId.HasValue)
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{
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if (GameEntry.UI.HasUIForm(_tFormSerialId.Value))
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{
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GameEntry.UI.CloseUIForm(_tFormSerialId.Value);
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}
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_tForm = null;
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_tFormSerialId = null;
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return;
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}
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if (_tForm != null)
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{
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_tForm.Close();
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_tForm = null;
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}
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}
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public override void BindUseCase(IUIUseCase useCase)
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{
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if (!(useCase is IUIUseCase UIFormUseCase))
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{
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Log.Error("LevelUpForm.BindUseCase() useCase is invalid.");
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return;
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}
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_useCase = UIFormUseCase;
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}
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private void TryRefreshUI()
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{
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if (_context == null)
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{
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return;
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}
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if (_tForm == null)
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{
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_pendingRefresh = true;
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return;
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}
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_tForm.RefreshUI(_context);
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_pendingRefresh = false;
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}
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#region EventHanlders
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private void OpenUIFormSuccess(object sender, GameEventArgs e)
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{
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if (!(e is OpenUIFormSuccessEventArgs args))
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{
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return;
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}
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if (!_tFormSerialId.HasValue)
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{
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return;
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}
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if (args.UIForm == null || args.UIForm.SerialId != _tFormSerialId.Value || args.UserData != _context)
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{
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return;
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}
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_tForm = args.UIForm.Logic as TUIForm;
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if (_tForm == null)
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{
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Log.Warning("DialogFormController open success but form logic is invalid.");
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return;
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}
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if (_pendingRefresh)
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{
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TryRefreshUI();
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}
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}
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private void CloseUIFormComplete(object sender, GameEventArgs e)
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{
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if (!(e is CloseUIFormCompleteEventArgs args))
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{
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return;
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}
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if (args.SerialId != _tFormSerialId)
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{
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return;
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}
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_tForm = null;
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_tFormSerialId = null;
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}
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#endregion
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}
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}
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