217 lines
5.9 KiB
C#
217 lines
5.9 KiB
C#
using Definition.Enum;
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using GameFramework.Event;
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using UnityGameFramework.Runtime;
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namespace UI
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{
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public class DisplayItemInfoFormController : UIFormControllerBase<DisplayItemInfoFormContext>
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{
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private DisplayItemInfoFormContext _context;
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private DisplayItemInfoForm _itemInfoForm;
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private int? _itemInfoFormSerialId;
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private bool _pendingRefresh;
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private bool _isBindEvent = false;
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private void SubscribeEvents()
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{
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if (_isBindEvent) return;
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GameEntry.Event.Subscribe(OpenUIFormSuccessEventArgs.EventId, OpenUIFormSuccess);
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GameEntry.Event.Subscribe(CloseUIFormCompleteEventArgs.EventId, CloseUIFormComplete);
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_isBindEvent = true;
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}
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private void UnsubscribeEvents()
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{
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if (!_isBindEvent) return;
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GameEntry.Event.Unsubscribe(OpenUIFormSuccessEventArgs.EventId, OpenUIFormSuccess);
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GameEntry.Event.Unsubscribe(CloseUIFormCompleteEventArgs.EventId, CloseUIFormComplete);
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_isBindEvent = false;
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}
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private static DisplayItemInfoFormContext BuildContext(DisplayItemInfoFormRawData rawData)
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{
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if (rawData == null)
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{
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return null;
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}
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return new DisplayItemInfoFormContext
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{
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IconAssetName = rawData.IconAssetName,
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Title = rawData.Title,
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Rarity = rawData.Rarity,
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TypeText = rawData.TypeText,
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Description = rawData.Description,
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Price = rawData.Price,
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IsWeapon = rawData.IsWeapon,
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TargetPos = rawData.TargetPos
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};
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}
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#region UI Methods
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protected override int? OpenUIInternal(DisplayItemInfoFormContext context)
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{
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if (context == null)
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{
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Log.Warning("ItemInfoFormController open failed. context is null.");
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return null;
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}
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_context = context;
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if (_itemInfoForm != null && _itemInfoFormSerialId.HasValue &&
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GameEntry.UI.HasUIForm(_itemInfoFormSerialId.Value))
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{
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_itemInfoForm.RefreshUI(_context);
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return _itemInfoFormSerialId;
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}
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CloseUI();
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_pendingRefresh = true;
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SubscribeEvents();
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_itemInfoFormSerialId = GameEntry.UI.OpenUIForm(UIFormType.DisplayItemInfoForm, context);
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return _itemInfoFormSerialId;
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}
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public int? OpenUI(DisplayItemInfoFormRawData rawData)
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{
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DisplayItemInfoFormContext context = BuildContext(rawData);
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return OpenUIInternal(context);
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}
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public override int? OpenUI(object userData = null)
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{
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if (userData is DisplayItemInfoFormContext context)
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{
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return OpenUIInternal(context);
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}
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if (userData is DisplayItemInfoFormRawData rawData)
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{
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return OpenUI(rawData);
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}
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if (userData != null)
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{
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Log.Warning("DisplayItemInfoFormController.OpenUI() userData type is invalid.");
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return null;
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}
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return OpenUIInternal(_context);
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}
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public override void CloseUI()
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{
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_pendingRefresh = false;
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UnsubscribeEvents();
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if (_itemInfoFormSerialId.HasValue)
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{
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if (GameEntry.UI.HasUIForm(_itemInfoFormSerialId.Value))
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{
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GameEntry.UI.CloseUIForm(_itemInfoFormSerialId.Value);
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}
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_itemInfoForm = null;
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_itemInfoFormSerialId = null;
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return;
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}
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if (_itemInfoForm != null)
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{
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GameEntry.UI.CloseUIForm(_itemInfoForm);
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_itemInfoForm = null;
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}
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}
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public override void BindUseCase(IUIUseCase useCase)
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{
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if (!(useCase is DisplayItemInfoFormUseCase))
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{
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Log.Error("DisplayItemInfoForm.BindUseCase() useCase is invalid.");
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return;
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}
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}
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private void TryRefreshUI()
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{
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if (_context == null)
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{
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return;
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}
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if (_itemInfoForm == null)
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{
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_pendingRefresh = true;
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return;
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}
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_itemInfoForm.RefreshUI(_context);
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_pendingRefresh = false;
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}
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#endregion
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#region EventHanlders
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private void OpenUIFormSuccess(object sender, GameEventArgs e)
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{
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if (!(e is OpenUIFormSuccessEventArgs args))
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{
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return;
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}
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if (!_itemInfoFormSerialId.HasValue)
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{
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return;
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}
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if (args.UIForm == null || args.UIForm.SerialId != _itemInfoFormSerialId.Value || args.UserData != _context)
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{
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return;
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}
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_itemInfoForm = args.UIForm.Logic as DisplayItemInfoForm;
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if (_itemInfoForm == null)
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{
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Log.Warning("DisplayItemInfoFormController open success but form logic is invalid.");
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return;
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}
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if (_pendingRefresh)
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{
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TryRefreshUI();
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}
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}
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private void CloseUIFormComplete(object sender, GameEventArgs e)
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{
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if (!(e is CloseUIFormCompleteEventArgs args))
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{
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return;
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}
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if (args.SerialId != _itemInfoFormSerialId)
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{
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return;
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}
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_itemInfoForm = null;
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_itemInfoFormSerialId = null;
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}
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#endregion
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}
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}
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