vampire-like/Assets/GameMain/Scripts/Simulation
SepComet 8d21d53c4d 添加武器长枪 + bug fix
- WeaponLance:Entity/Goods/Weapon 表,状态机
- Battle -> Shop/LevelUp:隐藏子弹
2026-03-19 17:53:24 +08:00
..
DataChannel 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
JobStruct Checkpoint 9 2026-03-16 22:19:57 +08:00
Jobs 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
Presentation 添加武器长枪 + bug fix 2026-03-19 17:53:24 +08:00
SimData Checkpoint 5 & Checkpoint 6 2026-02-22 22:00:43 +08:00
DataChannel.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
EntityBinding.cs - 修复 EntityBinding.cs 的字典不一致问题 2026-02-20 22:19:25 +08:00
EntityBinding.cs.meta Checkpoint 1: 2026-02-20 18:27:14 +08:00
JobStruct.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
Jobs.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
Presentation.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
SimData.meta Checkpoint 5 & Checkpoint 6: 2026-02-20 20:41:22 +08:00
SimulationTickContext.cs Checkpoint 1: 2026-02-20 18:27:14 +08:00
SimulationTickContext.cs.meta Checkpoint 1: 2026-02-20 18:27:14 +08:00
SimulationWorld.EntitySync.cs Checkpoint 9 2026-03-16 22:19:57 +08:00
SimulationWorld.EntitySync.cs.meta Checkpoint 5 & Checkpoint 6: 2026-02-20 20:41:22 +08:00
SimulationWorld.EntityToSimData.cs 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
SimulationWorld.EntityToSimData.cs.meta 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
SimulationWorld.RuntimeModules.cs 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
SimulationWorld.RuntimeModules.cs.meta 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
SimulationWorld.SimEntityState.cs 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
SimulationWorld.SimEntityState.cs.meta Checkpoint 9 2026-03-16 22:19:57 +08:00
SimulationWorld.TargetSelectionSpatialIndex.cs 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
SimulationWorld.TargetSelectionSpatialIndex.cs.meta Checkpoint 3 fix 2026-02-22 14:11:53 +08:00
SimulationWorld.cs 保留 Tick 作为唯一入口,但让 SimulationWorld 只做 orchestration 2026-03-17 10:05:07 +08:00
SimulationWorld.cs.meta Checkpoint 1: 2026-02-20 18:27:14 +08:00