Files
vampire-like/Assets/GameMain/Scripts/Runtime/BuiltinComponent/Network/PacketHeaderBase.cs
T
SepComet edd7088804 规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
2026-06-03 16:57:40 +08:00

47 lines
981 B
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework;
using GameFramework.Network;
namespace SepCore.Network
{
public abstract class PacketHeaderBase : IPacketHeader, IReference
{
public abstract PacketType PacketType
{
get;
}
public int Id
{
get;
set;
}
public int PacketLength
{
get;
set;
}
public bool IsValid
{
get
{
return PacketType != PacketType.Undefined && Id > 0 && PacketLength >= 0;
}
}
public void Clear()
{
Id = 0;
PacketLength = 0;
}
}
}