- 暂时将 Entity 全部归进 Runtime 程序集里 - 调整部分 UI 的 UseCase/RawData/Context 之间的关系,让 RawData 更接近业务原始数据,Context 更接近 UI 直接可读的数据 - 调整其他程序集的引用关系 |
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| .. | ||
| WeaponLightning.AttackState.cs | ||
| WeaponLightning.AttackState.cs.meta | ||
| WeaponLightning.CheckInRangeState.cs | ||
| WeaponLightning.CheckInRangeState.cs.meta | ||
| WeaponLightning.CheckOutRangeState.cs | ||
| WeaponLightning.CheckOutRangeState.cs.meta | ||
| WeaponLightning.IdleState.cs | ||
| WeaponLightning.IdleState.cs.meta | ||
| WeaponLightning.cs | ||
| WeaponLightning.cs.meta | ||