70 lines
1.6 KiB
C#
70 lines
1.6 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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namespace SepCore.Definition
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{
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public sealed partial class UISoundConfig : Luban.BeanBase
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{
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public UISoundConfig(ByteBuf _buf)
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{
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Id = _buf.ReadInt();
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AssetName = _buf.ReadString();
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Priority = _buf.ReadInt();
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Volume = _buf.ReadFloat();
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}
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public static UISoundConfig DeserializeUISoundConfig(ByteBuf _buf)
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{
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return new UISoundConfig(_buf);
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}
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/// <summary>
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/// 声音编号
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/// </summary>
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public readonly int Id;
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/// <summary>
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/// 资源名称
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/// </summary>
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public readonly string AssetName;
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/// <summary>
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/// 优先级(默认0,128最高,-128最低)
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/// </summary>
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public readonly int Priority;
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/// <summary>
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/// 音量(0~1)
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/// </summary>
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public readonly float Volume;
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public const int __ID__ = 499313149;
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public override int GetTypeId() => __ID__;
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public void ResolveRef(Tables tables)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "id:" + Id + ","
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+ "assetName:" + AssetName + ","
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+ "priority:" + Priority + ","
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+ "volume:" + Volume + ","
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+ "}";
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}
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}
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}
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