vampire-like/Assets/GameMain/Scripts/Simulation/JobStruct/AreaCollisionHitEventData.cs

14 lines
345 B
C#

namespace Simulation
{
public sealed partial class SimulationWorld
{
private struct AreaCollisionHitEventData
{
public int QueryId;
public int SourceEntityId;
public int SourceOwnerEntityId;
public int TargetEntityId;
public float SqrDistance;
}
}
}