58 lines
1.2 KiB
C#
58 lines
1.2 KiB
C#
//------------------------------------------------------------
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// Game Framework
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// Copyright © 2013-2021 Jiang Yin. All rights reserved.
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// Homepage: https://gameframework.cn/
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// Feedback: mailto:ellan@gameframework.cn
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//------------------------------------------------------------
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using System;
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namespace UnityGameFramework.Editor.ResourceTools
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{
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[Flags]
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public enum Platform : int
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{
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Undefined = 0,
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/// <summary>
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/// Windows 32 位。
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/// </summary>
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Windows = 1 << 0,
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/// <summary>
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/// Windows 64 位。
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/// </summary>
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Windows64 = 1 << 1,
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/// <summary>
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/// macOS。
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/// </summary>
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MacOS = 1 << 2,
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/// <summary>
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/// Linux。
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/// </summary>
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Linux = 1 << 3,
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/// <summary>
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/// iOS。
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/// </summary>
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IOS = 1 << 4,
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/// <summary>
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/// Android。
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/// </summary>
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Android = 1 << 5,
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/// <summary>
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/// Windows Store。
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/// </summary>
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WindowsStore = 1 << 6,
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/// <summary>
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/// WebGL。
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/// </summary>
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WebGL = 1 << 7,
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}
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}
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