vampire-like/Assets/GameFramework/Scripts/Runtime/WebRequest/WebRequestSuccessEventArgs.cs

112 lines
3.2 KiB
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework;
using GameFramework.Event;
namespace UnityGameFramework.Runtime
{
/// <summary>
/// Web 请求成功事件。
/// </summary>
public sealed class WebRequestSuccessEventArgs : GameEventArgs
{
private byte[] m_WebResponseBytes = null;
/// <summary>
/// Web 请求成功事件编号。
/// </summary>
public static readonly int EventId = typeof(WebRequestSuccessEventArgs).GetHashCode();
/// <summary>
/// 初始化 Web 请求成功事件的新实例。
/// </summary>
public WebRequestSuccessEventArgs()
{
SerialId = 0;
WebRequestUri = null;
m_WebResponseBytes = null;
UserData = null;
}
/// <summary>
/// 获取 Web 请求成功事件编号。
/// </summary>
public override int Id
{
get
{
return EventId;
}
}
/// <summary>
/// 获取 Web 请求任务的序列编号。
/// </summary>
public int SerialId
{
get;
private set;
}
/// <summary>
/// 获取 Web 请求地址。
/// </summary>
public string WebRequestUri
{
get;
private set;
}
/// <summary>
/// 获取用户自定义数据。
/// </summary>
public object UserData
{
get;
private set;
}
/// <summary>
/// 获取 Web 响应的数据流。
/// </summary>
/// <returns>Web 响应的数据流。</returns>
public byte[] GetWebResponseBytes()
{
return m_WebResponseBytes;
}
/// <summary>
/// 创建 Web 请求成功事件。
/// </summary>
/// <param name="e">内部事件。</param>
/// <returns>创建的 Web 请求成功事件。</returns>
public static WebRequestSuccessEventArgs Create(GameFramework.WebRequest.WebRequestSuccessEventArgs e)
{
WWWFormInfo wwwFormInfo = (WWWFormInfo)e.UserData;
WebRequestSuccessEventArgs webRequestSuccessEventArgs = ReferencePool.Acquire<WebRequestSuccessEventArgs>();
webRequestSuccessEventArgs.SerialId = e.SerialId;
webRequestSuccessEventArgs.WebRequestUri = e.WebRequestUri;
webRequestSuccessEventArgs.m_WebResponseBytes = e.GetWebResponseBytes();
webRequestSuccessEventArgs.UserData = wwwFormInfo.UserData;
ReferencePool.Release(wwwFormInfo);
return webRequestSuccessEventArgs;
}
/// <summary>
/// 清理 Web 请求成功事件。
/// </summary>
public override void Clear()
{
SerialId = 0;
WebRequestUri = null;
m_WebResponseBytes = null;
UserData = null;
}
}
}